During testing it turned out that most, but not all, players understood the sliding button control scheme right away. But when playing in groups, if one person figured it out, everyone else then picked it up as well, which showed that the process was teachable. And that’s why, where you would normally see a “press start” prompt at the beginning of the game, Dance Central instead features what Challinor describes as a “passive tutorial,” which quickly teaches players how to use the menu. What’s great about this set-up is it that it manages to intuitively show players how to navigate the menu, but it’s so brief that experienced players can simply blow past it without any real thought.”
— The Kinect effect: how Harmonix mastered Dance Central’s menus